And what is the sound of Treachery? These of the kinds of questions I find myself asking recently.
Sound effects, you see. I’ve been adding them in for when you play a card, trying to come up with sounds appropriate to each. Unfortunately, a dedicated sound engineer is not something I have on this project, so I have to scour places like SoundRangers and FreeSound for suitable candidates, of the right quality, length and license options.
Not always easy.
Hopefully the end result will be decent enough. Though I’ll probably include an option to disable the fx sounds, just in case.
Anyway, work continues.